Let the champs games begin!
Here’s everything you need to know today and some fun activities to keep you busy
Here’s everything you need to know today and some fun activities to keep you busy
Activity | Area |
Team check-in | Concourse Check in desks |
14:00 | |
Welcome and housekeeping | Main Stage |
Judging | Judging Zone |
Robot and Field Inspections | Game Zone |
Driver Meeting | Game Zone |
17:00 | |
Practice matches | Game Zone |
Wrap up address | Main Stage |
18:45 | |
Community Time | ALL |
Activity | Area |
Team check-in | Concourse Check in desks |
08:30 | |
Welcome and housekeeping | Main Stage |
Qualification Matches | Game Zone |
12:45 | |
Lunch break | Team pits/ Game Changer Lounge |
Alliance Selection | Main Stage |
Eliminations / Finals / Awards | Game Zone |
Awards and Closing ceremony | Main Stage |
17:00 | |
Depart | ALL |
Not sure what’s going on or can’t keep up? We’ve got you.
What happens in a match? Every match is 2 minutes 30 seconds long and includes four teams playing on a game field. Two teams work together in a single alliance to play against another alliance. Two teams are in the blue alliance and the other two in the red alliance. 30 secs – Autonomous period During this period, teams are not allowed to control the robot using game controllers. Instead, their robots are allowed to be programmed autonomously to move positions or to move objects around the game field to score points. 1 min 30 secs – Driver-controlled period Once the game announces “drivers pick up your controllers” and the countdown clock finishes we enter the driver-controlled period. With their alliance partners, teams can control their robots to score points on the game field. 30 secs – End game During the end game, teams can continue to score points by suspending their robots from the rigging before the timer is up. For more, including ways to score points, read the game rules one-pager. Match progression 2 divisions The champs competition follows a two-division format. There are 32 teams in each division. The divisions play separately until the final matches for the ultimate winning champs title. Qualification Matches Each team plays five matches in randomised alliances, chosen by the game software. The aim during this period is to score and rank highly on the leaderboard for their best chance to progress to the elimination matches. Elimination Matches Six alliances consisting of two teams each, progress into division elimination matches. At this stage, 12 teams per division are still competing while the remaining teams are knocked out. The top six-ranked teams become alliance captains and choose one team to form their alliance. Please note, this is a strategic selection process (see the alliance selection explainer below). Once alliances are set, teams enter a double-elimination bracket and compete head-to-head. A win advances you on the “winners’ side.” A loss drops you to the “losers’ side”. A second loss eliminates your alliance. Each division plays separately until their division final, producing two division winners. The two division winning alliances will play in the ultimate final match to decide the overall winning alliance. Alliance selection explainer The alliance selection process determines the teams that progress to the elimination matches. Six alliances, each with two teams, will enter the eliminations, taking part in a bracket-style competition to decide the overall winning alliance. Teams appoint a representative Each team chooses a team member to represent them during the alliance selection in the competition area. The team representative can bring a scouting document and communicate with other teammates to support their choices. We start with six alliance captains The top six ranked teams become the six alliance captains set to compete in the eliminations. The highest-ranked team is the first Alliance Captain and are first to invite a team to join their alliance. The invited team can choose to accept or decline the invitation. New alliance captains can be appointed If one alliance captain invites another to join their alliance, they can accept the invitation. When this happens, the 7th ranked team becomes a new alliance captain to maintain the six captains required for eliminations. Option to accept or decline When a team accepts an invitation, they become part of that alliance and cannot be chosen by anyone else. If a team declines an invitation, they CANNOT be invited to any other alliance, however, they can still become an alliance captain if the spot becomes available and can still invite teams to their alliance. If a team declines, the alliance captain from the inviting team must extend an invitation to another. The same method is used for each alliance captain’s second-choice team. When does the selection process end? The process continues until six alliances are formed. All unappointed teams will not progress to the elimination matches but may still win judged awards during the award ceremony. About awards There are both judged awards and gameplay awards up for grabs. Judges Award Design Award Motivate Award Control Award Innovate Award sponsored by RTX Connect Award Think Award Finalist Alliance Division 1 and 2 The alliances that are placed as runners-up during the final matches within their division. Winning Alliance Division 1 and 2 The alliances that win the final matches within their division UK Finalist Alliance The alliance that places runner-up for the final matches where both division winners go head-to-head. UK Winning Alliance The alliance that wins the final matches where both division winners go head-to-head. Inspire Award
Coach – directs the game play
Driver – controls the robot
Human Player – places scoring elements – only one per alliance
Essentially the Judge’s Choice award, this accolade goes to a team that stood out to the panel of judges for their unique efforts, performance or dynamics, but didn’t quite fit the criteria for any other big award.
“Industrial design at its best.” This award goes to a team with a robot that functions well, and looks great too. The innovative design does not compromise the practical operation of the robot, but complements its purpose.
“Sparking others to embrace the culture of FIRST“. This award celebrates a team that represents the essence of FIRST Tech Challenge through team building, team spirit, enthusiasm, and by encouraging those around them to get involved with the challenge.
“Mastering Robot intelligence”. This award is given to the team that has been very clever with their programming and has shown innovative thinking in the control system to solve game challenges.
The Innovate Award celebrates a Team that thinks imaginatively and has the ingenuity, creativity, and inventiveness to make their designs come to life. This award celebrates a team that thinks outside the box and has the most innovative and creative robot design solution to any specific components in the FIRST Tech Challenge game.
“Connecting the dots between community, FIRST and the diversity of the engineering world.” This team has helped the community understand FIRST, the FIRST Tech Challenge, and the team itself, and has recognised that engaging their local STEM community plays an essential part in their success.
“Removing engineering obstacles through creative thinking.” This award recognises a team with an amazing engineering section in their Engineering Portfolio. The team has carefully noted the journey they have taken throughout the engineering design process during the build season.
This award is the big one – they have embodied the ‘challenge’ of the FIRST Tech Challenge programme, are a top contender for many other judged awards, and are all-round gracious competitors.
Not sure what’s where? We’ve got you.
Arena map Interaction zone RTX Try out RTX’s LED snake game and compete in some timed challenges! Arm Discover where a career with Arm could take you. Intuitive Calling all future doctors! Put your dexterity to the test and try out the Da Vinci Xi Robotic Surgical System. The National Robotarium Meet your new best friend in robot form. It won’t bite, we promise! Raspberry Pi Head over to find out what’s in store! Bloomberg Learn what it’s like working for one of the world’s biggest finance, data and media companies. Food and drink Thursday 26 June Near venue entrances Open 1PM–5:30PM and 7:30PM–8:30PM All concessions – open 5:30PM – 7:30PM Near Division 1 Atlantic (Special dietary requirements only) Friday 27 June Near Division 1 Atlantic – open for lunch 11AM – 3PM Near Division 2 Pacific – 0pen all day 9AM – 6PMPublic concessions
Team evening grub
Public concessions
What’s on Thursday evening?
Community quiz Enter our community quiz for the chance to win one of the champs’ first prizes. Get chatting to other teams and volunteers to find the answers. Entries open at 5PM and close at 7:30PM. Message wall Leave your mark on the championship and add to the message wall. Grab a sticker and pen from pit admin and add your message to the space behind the pits. Robot jenga Head to the front two game fields to show off your engineering skills with a game of robot jenga using this year’s game pieces. Play with another team – psst, they might be the perfect alliance partner tomorrow… Social missions Keep scrolling on this page to find the social missions for today. Submit your entries for #RobotPitStop and #BreakTheIce by 7:30PM for the chance to win one of our epic prizes.
Gracious Professionalism nominations
Is there a team member or team you couldn’t have completed this challenge without? Or someone who’s just been an all-around legend? Nominate someone you think should be recognised for their ‘can-do’ attitude and willingness to help others by submitting a Gracious Professionalism nomination.
Your message may be read on stage as the award ceremony begins.
Take part in fun social media challenges throughout the day, and your team could win a 3D printer and a set of Raspberry Pi Pico 2s! Pass these missions to your Media Coordinator or tackle them together as a team.
Follow @ftc_uk on Instagram, X and TikTok
#MoreThanRobotsUK on Instagram
#MoreThanRobotsUK on X
#MoreThanRobotsUK on TikTok
Snap a team selfie, showing how you’ve decorated your pit, workspace and robot. Transform your pit area to make it stand out. Extra points for creativity!
Post by 7:30PM on Thursday to enter.
Tag @ftc_uk and remember to use #RobotPitStop and #MoreThanRobotsUK
Get to know other teams and show off the connections you’ve made in the community. Perhaps create a team-to-team handshake or swap some team merch.
Post by 7:30PM on Thursday to enter.
Tag @ftc_uk, and use #BreakTheIce and #MoreThanRobotsUK
Show off your team spirit and post a photo with your alliance partners after a match. Post a joint team photo or pic celebrating together – get creative!
Post by 11:30AM on Friday to enter.
Tag @ftc_uk and remember to use #AllianceGoals and #MoreThanRobotsUK
Recognise the ones who make it possible and thank your event’s Game Changers. Tell us how they’ve inspired you and what you learned from them.
Post by 11:30AM on Friday to enter.
Tag @ftc_uk and remember to use #GameChangerSpotlight and #MoreThanRobotsUK
Share a video or photo of your robot completing its most impressive task during practice or a match. Let’s show off those engineering skills!
Post by 1:45PM on Friday to enter.
Tag @ftc_uk, and use #GameInAction and #MoreThanRobotsUK
First Aid
In need of First Aid assistance? Find a member of HQ or head straight to the First Aid room opposite the Game Changer Lounge on the ground floor.
Photo and video policy
We have official event photographers, videographers and media attending the champs, so ask people to refrain from taking photos or videos that are not of their own team or group to safeguard young people at this event. All photos will be made available the week following the event.
All young people who do not have photo permissions and cannot have their photos taken are wearing red no-photo lanyards.
Read our full Photo and Video Policy for guidance.
Safeguarding
Safeguarding young people is everyone’s responsibility. Please read our Safeguarding Policy to learn how we protect the welfare and safety of young people.
If you have or witness a safeguarding concern, please act quickly and report it to a member of HQ staff. If anyone is in immediate danger, please call 999. Our Safeguarding Lead is Vicky Harrold and Trustee Safeguarding Deputy is Toby Osborne.
Health and Safety
Some nifty rules to keep you and others around you safe:
• Wear your lanyard or wristband at all times to help identify you and gain access to the building
• Safety glasses must be worn at all times in the competition field area
• Robotics tools are not to be used outside of the pit area
• No food is to be eaten in the competition zone or exhibitor areas
• Please deposit your rubbish in the bins provided and keep all walkways clear of obstruction
• Do not drive robots outside of the game and practice fields
• Please use the designated adult, young person and public toilets accordingly
• Young people are not to leave the building without an adult chaperone present
FIRST Tech Challenge UK grows stronger every season – thanks to our bold and visionary community. Help us expand teams, grow volunteers, and deliver life-changing STEM experiences. Make a community pledge, with an action big or small, and help us Build More Than Robots next season. We’ll share pledges during the award ceremony.